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MeSH:(Video Games/statistics )

1.Association between children's intended screen time use and behavior problems in Japan: the Hokkaido Study on Environmental and Children's Health.

Naomi TAMURA ; Keiko YAMAZAKI ; Chihiro MIYASHITA ; Atsuko IKEDA ; Ammara AJMAL ; Satoshi SUYAMA ; Takashi HIKAGE ; Manabu OMIYA ; Masahiro MIZUTA ; Reiko KISHI

Environmental Health and Preventive Medicine 2025;30():82-82

2.Prevalence and Correlates of Internet Gaming Problem among Internet Users: Results from an Internet Survey.

Mythily SUBRAMANIAM ; Boon Yiang CHUA ; Edimansyah ABDIN ; Shirlene PANG ; Pratika SATGHARE ; Janhavi A VAINGANKAR ; Swapna VERMA ; Say How ONG ; Louisa PICCO ; Siow Ann CHONG

Annals of the Academy of Medicine, Singapore 2016;45(5):174-183

3.Pathological video-gaming among Singaporean youth.

Hyekyung CHOO ; Douglas A GENTILE ; Timothy SIM ; Dongdong LI ; Angeline KHOO ; Albert K LIAU

Annals of the Academy of Medicine, Singapore 2010;39(11):822-829

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