Application of virtual reality technology in orthopedic surgery basic training
10.3760/cma.j.cn116021-20240110-02005
- VernacularTitle:虚拟现实技术在骨科手术基础训练中的应用研究
- Author:
Daihe LI
1
;
Yan ZHAO
1
;
Wanlin LIU
1
Author Information
1. 内蒙古医科大学第二附属医院儿童骨科医学中心,呼和浩特 010010
- Publication Type:Journal Article
- Keywords:
Virtual reality technology;
Orthopedic surgery;
Basic operation;
Teaching mode;
Anatomical structure;
Three-dimensional model
- From:
Chinese Journal of Medical Education Research
2025;24(9):1273-1277
- CountryChina
- Language:Chinese
-
Abstract:
Objective:To evaluate the teaching effectiveness of virtual reality (VR) technology in basic orthopedic surgery training.Methods:This study included 67 resident physicians who received standardized training in orthopedic basic skills between January 2022 and December 2023. They were divided into two groups: the control group with 32 students trained from January to December 2022 received traditional teaching, and the observation group with 35 students trained from January to December 2023 received teaching with VR technology. The two groups were compared in terms of their final surgical skill assessment scores and satisfaction with the teaching methods. STATA17.0 was used for t test and chi-square test. Results:The observation group scored significantly higher than the control group in preoperative preparation [(84.62±8.77) vs. (73.28±10.25)], surgical steps [(87.28±10.35) vs. (71.62±8.89)], and complications and treatment [(86.17±10.02) vs. (73.68±9.14)] ( P<0.05) during the final surgery assessment. In the final surgical skill assessment, the excellent rate of the observation group was significantly higher than that of the control group [88.57% (31/35) vs. 50.00% (16/32)]. In terms of satisfaction with the teaching methods, the observation group scored higher than the control group in stimulating learning enthusiasm [(81.26±7.95) vs. (55.73±8.11)], improving self-learning ability [(87.00±7.61) vs. (65.42±8.24)], promoting the cultivation of innovative thinking [(85.56±8.04) vs. (61.67±7.85)], optimizing interactive activities [(90.15±4.72) vs. (63.94±8.65)], and the depth and breadth of the course content [(89.14±7.11) vs. (68.72±6.72)]. Conclusions:Introducing VR technology into the teaching of basic orthopedic surgery operations can not only enhance students' practical skills, but also effectively improve their recognition and satisfaction with teaching methods.