1.Pathological video-gaming among Singaporean youth.
Hyekyung CHOO ; Douglas A GENTILE ; Timothy SIM ; Dongdong LI ; Angeline KHOO ; Albert K LIAU
Annals of the Academy of Medicine, Singapore 2010;39(11):822-829
INTRODUCTIONIncrease in internet use and video-gaming contributes to public concern on pathological or obsessive play of video games among children and adolescents worldwide. Nevertheless, little is known about the prevalence of pathological symptoms in video-gaming among Singaporean youth and the psychometric properties of instruments measuring pathological symptoms in video-gaming.
MATERIALS AND METHODSA total of 2998 children and adolescents from 6 primary and 6 secondary schools in Singapore responded to a comprehensive survey questionnaire on sociodemographic characteristics, video-gaming habits, school performance, somatic symptoms, various psychological traits, social functioning and pathological symptoms of video-gaming. After weighting, the survey data were analysed to determine the prevalence of pathological video-gaming among Singaporean youth and gender differences in the prevalence. The construct validity of instrument used to measure pathological symptoms of video-gaming was tested.
RESULTSOf all the study participants, 8.7% were classified as pathological players with more boys reporting more pathological symptoms than girls. All variables, including impulse control problem, social competence, hostility, academic performance, and damages to social functioning, tested for construct validity, were significantly associated with pathological status, providing good evidence for the construct validity of the instrument used.
CONCLUSIONThe prevalence rate of pathological video-gaming among Singaporean youth is comparable with that from other countries studied thus far, and gender differences are also consistent with the findings of prior research. The positive evidence of construct validity supports the potential use of the instrument for future research and clinical screening on Singapore children and adolescents' pathological video-gaming.
Adolescent ; Behavior, Addictive ; epidemiology ; pathology ; psychology ; Child ; Diagnostic and Statistical Manual of Mental Disorders ; Female ; Health Surveys ; Humans ; Male ; Prevalence ; Psychopathology ; Sex Factors ; Singapore ; epidemiology ; Socioeconomic Factors ; Statistics as Topic ; Surveys and Questionnaires ; Video Games ; adverse effects ; psychology
2.Specific interaction of hepatitis C virus glycoproteins with mannan binding lectin inhibits virus entry.
Kristelle S BROWN ; Michael J KEOGH ; Ania M OWSIANKA ; Richard ADAIR ; Arvind H PATEL ; James N ARNOLD ; Jonathan K BALL ; Robert B SIM ; Alexander W TARR ; Timothy P HICKLING
Protein & Cell 2010;1(7):664-674
Mannan-binding lectin (MBL) is a soluble innate immune protein that binds to glycosylated targets. MBL acts as an opsonin and activates complement, contributing to the destruction and clearance of infecting microorganisms. Hepatitis C virus (HCV) encodes two envelope glycoproteins E1 and E2, expressed as non-covalent E1/E2 heterodimers in the viral envelope. E1 and E2 are potential ligands for MBL. Here we describe an analysis of the interaction between HCV and MBL using recombinant soluble E2 ectodomain fragment, the full-length E1/E2 heterodimer, expressed in vitro, and assess the effect of this interaction on virus entry. A binding assay using antibody capture of full length E1/E2 heterodimers was used to demonstrate calcium dependent, saturating binding of MBL to HCV glycoproteins. Competition with various saccharides further confirmed that the interaction was via the lectin domain of MBL. MBL binds to E1/E2 representing a broad range of virus genotypes. MBL was shown to neutralize the entry into Huh-7 cells of HCV pseudoparticles (HCVpp) bearing E1/E2 from a wide range of genotypes. HCVpp were neutralized to varying degrees. MBL was also shown to neutralize an authentic cell culture infectious virus, strain JFH-1 (HCVcc). Furthermore, binding of MBL to E1/E2 was able to activate the complement system via MBL-associated serine protease 2. In conclusion, MBL interacts directly with HCV glycoproteins, which are present on the surface of the virion, resulting in neutralization of HCV particles.
Binding, Competitive
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Glycosylation
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Hepacivirus
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genetics
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pathogenicity
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physiology
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Humans
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Mannose-Binding Lectin
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metabolism
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Mannose-Binding Protein-Associated Serine Proteases
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metabolism
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Monosaccharides
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metabolism
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Protein Binding
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Protein Multimerization
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Tumor Cells, Cultured
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Viral Envelope Proteins
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metabolism
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Virion
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pathogenicity
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physiology
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Virus Internalization