1.Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 Criteria.
Na Ri KIM ; Samuel Suk Hyun HWANG ; Jung Seok CHOI ; Dai Jin KIM ; Zsolt DEMETROVICS ; Orsolya KIRALY ; Katalin NAGYGYORGY ; Mark D GRIFFITHS ; So Yeon HYUN ; Hyun Chul YOUN ; Sam Wook CHOI
Psychiatry Investigation 2016;13(1):58-66
OBJECTIVE: The Section III of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) proposed nine diagnostic criteria and five cut-point criteria for Internet Gaming Disorder (IGD). We aimed to examine the efficacy of such criteria. METHODS: Adults (n=3041, men: 1824, women: 1217) who engaged in internet gaming within last 6 months completed a self-report online survey using the suggested wordings of the criteria in DSM-5. Major characteristics, gaming behavior, and psychiatric symptoms of IGD were analyzed using ANOVA, chi-square, and correlation analyses. RESULTS: The sociodemographic variables were not statistically significant between the healthy controls and the risk group. Among the participants, 419 (13.8%) were identified and labeled as the IGD risk group. The IGD risk group scored significantly higher on all motivation subscales (p<0.001). The IGD risk group showed significantly higher scores than healthy controls in all nine psychiatric symptom dimensions, i.e., somatization, obsession-compulsion, interpersonal sensitivity, depression, anxiety, hostility, phobic anxiety, paranoid ideation, and psychoticism (p<0.001). CONCLUSION: The IGD risk group showed differential psychopathological manifestations according to DSM-5 IGD diagnostic criteria. Further studies are needed to evaluate the reliability and validity of the specific criteria, especially for developing screening instruments.
Adult*
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Anxiety
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Depression
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Diagnostic and Statistical Manual of Mental Disorders
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Female
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Hostility
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Humans
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Immunoglobulin D
;
Internet*
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Male
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Mass Screening
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Motivation
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Reproducibility of Results