- VernacularTitle:脱出ゲームにシミュレーションを組み合わせた, 初年次教育の新たな試み
- Author:
Yoshikazu ASADA
1
;
Yoshitaka MAEDA
2
;
Yoshihiko SUZUKI
2
;
Hiroshi KAWAHIRA
2
;
Motoshi KIKUCHI
3
Author Information
- Keywords: escape rooms; first-year experience class; educational gaming; undergraduate education; serious game
- From:Medical Education 2020;51(6):685-689
- CountryJapan
- Language:Japanese
- Abstract: Introduction: Recently, Escape Rooms have been included in educational content. Method: An Escape Room style class was conducted for first-year medical students to review previously learned content and to learn how to collaborate with others. The class was 70 minutes in total, 45 minutes of that was spent playing games. These included not only puzzles and riddles but also simulation-based tasks such as BLS. Multi-ending style was also used to motivate students. Result: In addition to the difficulty of making stories and puzzles, the management of staff and organizing of the games were also challenging for the class. Discussion: There are few comprehensive studies on educational practices using escape rooms. Research is necessary to consider effective and practical training methods.