- Author:
Jeonghun KU
1
;
Youn Joo KANG
Author Information
- Publication Type:Review
- Keywords: Virtual Reality; Rehabilitation; Stroke
- MeSH: Activities of Daily Living; Arm; Brain Injuries; Cognition; Gait; Lower Extremity; Neurological Rehabilitation*; Rehabilitation; Stroke; Telerehabilitation
- From:Brain & Neurorehabilitation 2018;11(1):e5-
- CountryRepublic of Korea
- Language:English
- Abstract: Virtual reality (VR) therapy has many benefits to promote neurological and functional recovery in the field of neurorehabilitation after brain injury. VR-assisted neurorehabilitation can be applied in motor, sensori-motor, cognitive, activities of daily living (ADL), and telerehabilitation. Recent reports found that VR therapy appears to be a safe intervention that is effective at improving arm function and ADL function following stroke. Greater improvements were seen at a higher VR therapeutic dose. There has been insufficient evidence that VR therapy improved lower extremity gait speed, balance, and cognitive function after brain injury. As a result, the number of commercially available devices have increased and large-scale controlled trials have reported positive effects recently. Interface devices, various feedback methods, and the advancement of augmented reality technology are quickly developing, therefore, the potential value of VR therapy in neurorehabilitation will be high and its clinical application will be diversified.