Correlations among Internet Games Addiction, Self-esteem and Physical Health in Middle School Students.
- Author:
Ae Ran JOO
1
Author Information
1. Department of Nursing, Chodang University, Korea. arjoo@chodang.ac.kr
- Publication Type:Original Article
- Keywords:
Internet;
Self Esteem;
Health
- MeSH:
Friends;
Humans;
Immunoglobulin A;
Internet*;
Leisure Activities;
Self Concept
- From:Journal of Korean Academy of Community Health Nursing
2007;18(2):331-339
- CountryRepublic of Korea
- Language:Korean
-
Abstract:
PURPOSE: This study was conducted to identify correlations among internet games addiction (IGA), self-esteem and physical health in middle school students. METHODS: A total of 428 middle school students were selected through simple random sampling. Data were collected from the 15th to 30th of March, 2006. Data were analyzed using SPSS/PC program by frequency, chi2-test, t-test, ANOVA, Duncan test, Pearson's correlation coefficient, and Stepwise Multiple Regression. RESULTS: 1. According to the results of analyzing the degree of IGA, the addicted group was 1.9%. 2. Analysis of IGA according to the general characteristics showed that there were statistically significant differences in on-line friend, using time and major leisure. 3. Analysis of physical health according to the general characteristics showed that there were statistically significant differences in on-line friend and off-line friend. 4. IGA was in a significantly negative correlation with selfesteem. 5. In the results of regression, using time was identified as a factor influencing the IGA. CONCLUSION: Considering the results above, we need to develop IGA prevention programs to enhance physical health and self-esteem and to control using time.