Effects of Virtual Reality Rehabilitation on Balance for Patients with Parkinson's Disease
10.3969/j.issn.1006-9771.2017.09.021
- VernacularTitle:虚拟现实技术对帕金森病患者平衡功能的影响
- Author:
Si CHEN
;
Jie LIU
;
Shun LI
;
Kai WANG
;
Yugong HE
- Keywords:
Parkinson's disease;
virtual reality;
balance function;
depression;
rehabilitation
- From:
Chinese Journal of Rehabilitation Theory and Practice
2017;23(9):1091-1095
- CountryChina
- Language:Chinese
-
Abstract:
Objective To investigate the effects of a training program based on virtual reality on static and dynamic balance perfor-mance in patients with Parkinson's disease (PD). Methods From June, 2014 to June, 2016, 46 patients with PD were randomly divided into control group (n=23) and experimental group (n=23). The control group received routine balance training, while the experimental group re-ceived balance training of virtual reality, for six weeks. They were assessed with Unified Parkinson's Disease Rating Scale part 3 (UP-DRS3), Berg Balance Scale (BBS), TimedUp and GoTest (TUGT) and Hamilton Depression Scale (HAMD) before and after training. The envelope area, anteroposterior standard deviation (AP-SD), mediolateral standard deviation (ML-SD) of centre of pressure (COP) were also measured with posturography. Results The scores of BBS, TUGT and HAMD improved in both groups after training (t>2.657, P<0.05), and improved more in the experimental group than in the control group (t>2.426, P<0.05). The score of UPDRS3 and the parameters of pos-turography improved in the experimental group (t>2.626, P<0.05), and improved more than that in the control group (t>2.112, P<0.05). Con-clusion Virtual reality rehabilitation is more effective than routine balance training on the static and dynamic balance function in patients with PD, and may release their depression.