3D Reconstruction of High-resolution Volume Data Based on Surface Points.
- VernacularTitle:基于表面点的高分辨率体数据三维重建
- Author:
Bin ZHUGE
;
Heqin ZHOU
;
Wenhui LANG
;
Lei TANG
;
Huanqing FENG
- Publication Type:Journal Article
- Keywords:
surface rendering;
OpenGL interface;
high-resolution;
volume data;
surface points
- From:Space Medicine & Medical Engineering
2006;0(02):-
- CountryChina
- Language:Chinese
-
Abstract:
Objective: To develop a way of high-quality real-time three dimension surface reconstruction for high-resolution volume data.Method 3D surface point sets of single organ were using a method of binding the threshold and morphological operations.The normal vector of every surface point was calculated.According to the gray gradients of volume data,the triangle face was replaced by surface points to describe the organ surface,and the surface was displayed with OpenGL interface of display card after defining the color and transparent of the organ surface.Result Based on hardware platform of personal computer,the reconstruction of skeleton and skin for the digitized virtual Chinese man No.1(VCH-M1) from CT database was constructed,the rendering speed was faster than 25 F/s.Conclusion The algorithm is capable of realizing a real-time rendering for 512?512?1720 high resolution volume data.