Personality characteristic and personal social attributes of junior middle school students of violent online games addictive disorder
10.3760/cma.j.issn.1674-6554.2011.08.020
- VernacularTitle:暴力网络游戏成瘾初中生人格特点及其社会属性
- Author:
Ying DONG
;
Yueji SUN
;
Yuan LIN
;
Nan YAN
;
Na WANG
;
Fushan XU
;
Ya ZHENG
;
Na LI
;
Zhao WANG
;
Xinling WU
;
Chengqing ZHU
- Publication Type:Journal Article
- Keywords:
Online violence game;
Internet addiction Junior middle school students;
Personality;
Personal social attribute
- From:
Chinese Journal of Behavioral Medicine and Brain Science
2011;20(8):728-730
- CountryChina
- Language:Chinese
-
Abstract:
Objective To discuss the personality characteristic and personal social attributes of junior middle school students of online violent games addictive disorder (VOGAD).Methods From August to December at 2008,6000 students were randomly drown from 8 junior middle schools in Dalian ,then they were investigated with the self-made internet game survey form and the Chen internet addiction scale (CLAS).149( 2.5% ) internet game addicts were screen out from 6000 students, and were divided into the violence and entertainment game addicted group ( 66 students in per group,and the male is 55, female is 11 ).Average age was ( 14.36 ± 0.81 ) years old.No-play game group 66 students were mach according to the sex and the age.All objects were evaluated with Eysenck personality questionnaire (EPQ) and Minnesota Multiphasic Personality Inventory Abbreviation Form (MMPI-AF).Results There were significant different during the 3 groups in psychoticism (50.60 ± 5.10;50.40 ± 6.30; 46.81 ± 4.62 ), neuroticism ( 51.74 ± 5.70; 49.03 ± 6.85; 49.25 ± 6.09 ) , manifest anxiety (55.29 ±9.58;45.11 ±8.31; 43.24 ±8.32) ,dependence (58.90 ±9.09; 55.97 ±8.63; 54.05 ± 11.39) ,and social responsibility ( 37.47 ± 12.41; 43.25 ± 11.24 ;46.34 ± 14.37 ) (F1-5 = 10.32,3.83,36.17,4.11,8.23; P 1-5 < 0.05 ).Except of the social responsibility (P> 0.05 ) ,above results all suggested higher scores in the VOGAD group than other two groups (P1 < 0.05 ).Conclusion The results suggest higher scores in the psychoticism, neuroticism, dependency, manifest anxiety in VOGAD group, and lower Re in online violence game addict students.