The Factors for the Aggression in Patients with On-Line Game Addiction : Behavioral Inhibition/Activation System and Comorbid Disease.
10.4306/jknpa.2013.52.2.84
- Author:
Jeongha PARK
1
;
Young Sik LEE
;
Bung Nyun KIM
;
Jae Hoon CHEONG
;
Doug Hyun HAN
Author Information
1. Department of Psychiatry, Chung-Ang University College of Medicine, Chung-Ang University Hospital, Seoul, Korea. hduk@yahoo.com
- Publication Type:Original Article
- Keywords:
On-line game addiction;
Aggression;
ADHD;
Depression;
BIS/BAS
- MeSH:
Adolescent;
Aggression;
Axis, Cervical Vertebra;
Checklist;
Child;
Child Behavior;
Comorbidity;
Depression;
Humans;
Internet;
Psychiatry
- From:Journal of Korean Neuropsychiatric Association
2013;52(2):84-90
- CountryRepublic of Korea
- Language:Korean
-
Abstract:
OBJECTIVES: Based on the debate between on-line game addiction and aggressive behaviors view, the aim of this study was to investigate the factors for aggression in patients with on-line game addiction. METHODS: A total of 107 adolescent patients with on-line game addiction were enrolled in an online game clinic and research center, OO hospital. In order to rule out psychiatric Axis I comorbidity, all participants were interviewed by a psychiatrist. In addition, their symptoms were assessed using the Young Internet Assessment Scale-Korean (YIAS-K), Korean Attention-Deficit Hyperactivity Disorder (ADHD) Rating Scale, Child depression index, Aggression scale extracted from Korean child behavior checklist, and Behavioral inhibition system (BIS)/Behavioral activation system (BAS). The participants were classified according to three groups; pure on-line game addiction group (pure-Game), on-line game addiction with attention-deficit hyperactivity syndrome (ADHD-Game) group, and on-line game addiction with depression group (Dep-Game). RESULTS: Thirty seven subjects in the pure-Game group, 53 subjects in the ADHD-Game group, and 39 subjects in the Dep-Game group showed significant differences in severity of on-line game addiction and aggression. Both the ADHD-Game and Dep-Game groups showed higher YIAS-K and aggression scale scores, compared to the pure on-line game addiction group. Aggression scale showed positive correlation with BAS-drive in the ADHD-Game group. Aggression also showed positive correlation with BIS in the Dep-Game group. CONCLUSION: The current results suggested that the comorbidity of online game addiction would be a critical factor in aggression and impulsivity in patients with on-line game addiction.