Real-time volume rendering of medical 3D dynamic ultrasound.
- Author:
Li-wei HAO
1
;
Wu-fan CHEN
Author Information
1. Institute of Information and Technology, School of Biomedical Engineering, Southern Medical University, Guangzhou 510515, China. china_bme@ hotmail.com
- Publication Type:Journal Article
- MeSH:
Algorithms;
Computer Graphics;
Computer Simulation;
Echocardiography, Three-Dimensional;
methods;
Humans;
Image Interpretation, Computer-Assisted;
methods
- From:
Journal of Southern Medical University
2006;26(3):275-278
- CountryChina
- Language:Chinese
-
Abstract:
Dynamic 3D ultrasound is a very promising technology for clinical use, but not being a Cartesian 3D dataset, 3D ultrasound data can not be visualized directly with real-time volume rendering accelerated by 3D texture hardware. In this paper, fast volume rendering using 3D texture hardware acceleration is introduced and modern PC graphics card architecture analyzed. A modified method is proposed to obtain real-time volume rendering of dynamic 3D ultrasound data by programming vertex shader in GPU. Experimental results show that 3D ultrasound data can be rendered with real-time speed in normal PC platform. The method can be widely applied in future 3D dynamic ultrasound clinical research.