Effects of electronic sports games on children s acquisition of basic motor skills in a digital society
10.16835/j.cnki.1000-9817.2024055
- VernacularTitle:数字社会电子体育游戏对儿童基础动作技能习得的影响
- Author:
LI Kang, SU Qingqing, ZHOU Shaolin, MA Guocai
1
Author Information
1. College of Physical Education, Qinghai University for Nationalities, Xining (810007) , Qinghai Province, China
- Publication Type:Journal Article
- Keywords:
Video games;
Motor activity;
Basic motor skills;
Meta analysis;
Child
- From:
Chinese Journal of School Health
2024;45(2):213-217
- CountryChina
- Language:Chinese
-
Abstract:
Objective:To evaluate the influence of electronic sports games on children s acquisition of basic motor skills, so as to provide assistance for childrens acquisition of basic motor skills in the context of digital society.
Methods:Computer searches were conducted on CNKI, Web of Science, Cochrane Library and PubMed databases from March 2012 to March 2022. Methodological quality of included studies was evaluated using the Cochrane bias risk assessment tool RoB 2 and the extension tools RoB 2 Cluster and ROBINS-I. Publication bias assessment, heterogeneity test, subgroup analysis and Meta analysis were performed using RevMan 5.3.
Results:A total of 12 studies included 897 participants, 7 randomized controlled trials, 2 cohort randomized controlled trials and 3 non randomized trials. Among them, 2 items had a low risk of bias, 8 items had certain risks and 2 items had a high risk of bias. Measures of basic motor skills in children from 12 studies included object control skills, motor skills, coordination, agility and balance. The results of Meta analysis showed that electronic sports games had a positive effect on children s acquisition of basic motor skills ( SMD=0.81, 95%CI=0.46-1.17, P <0.05).
Conclusion:Children can generate positive interactive communication behavior through physical activity and digital screen, and then promote the development of basic motor skills.