Clinical observation of virtual reality technology combined with isokinetic strength training for patients after anterior cruciate ligament reconstruction.
10.12200/j.issn.1003-0034.2023.12.010
- Author:
Yue-Lun LU
1
;
Song-He JIANG
1
;
Sha-Sha HUANG
2
;
Guo-Gang LUO
2
;
Zhong-Qin LIN
2
;
Jin-Bin LI
2
Author Information
1. Department of Rehabilitation Medicine, No 2 Affiliated Hospital of Wezhou Medical University, Wenzhou 325000, Zhejiang, China.
2. Department of Sports Medicine, Wenzhou Integrated Traditional Chinese and Western Medicine Hospital, Wenzhou 325000, Zhejiang, China.
- Publication Type:Journal Article
- Keywords:
Anterior cruciate ligament reconstruction;
Exercise rehabilitation;
Isokinetic strength training;
Virtual reality technology
- MeSH:
Male;
Female;
Humans;
Adolescent;
Young Adult;
Adult;
Middle Aged;
Anterior Cruciate Ligament Injuries/surgery*;
Resistance Training;
Knee Joint/surgery*;
Anterior Cruciate Ligament Reconstruction/methods*;
Knee Injuries/surgery*;
Muscle Strength/physiology*
- From:
China Journal of Orthopaedics and Traumatology
2023;36(12):1159-1164
- CountryChina
- Language:Chinese
-
Abstract:
OBJECTIVE:To explore application value and effectiveness of virtual reality technology combined with isokinetic muscle strength training in the rehabilitation of patients after anterior cruciate ligament (ACL) reconstruction surgery.
METHODS:Forty patients who underwent ACL reconstruction surgery from December 2021 to January 2023 were selected and divided into control group and observation group according to treatment methods, 20 patients in each group. Control group was received routine rehabilitation training combined with isokinetic muscle strength training, including 15 males and 5 females, aged from 17 to 44 years old, with an average of (29.10±8.60) years old. Observation group was performed virtual reality technology combined with isokinetic muscle strength training, including 16 males and 4 females, aged from 17 to 45 years old with an average of (30.95±9.11) years old. Lysholm knee joint score, knee extension peak torque, and knee flexion peak torque between two groups at 12 (before training) and 16 weeks (after training) after surgery were compared.
RESULTS:All patients were followed up for 1 to 6 months with an average of (3.30±1.42) months. There were no statistically significant difference in Lysholm knee joint score, peak knee extension peak torque, and peak knee flexion peak torque between two groups (P>0.05) before training. After training, Lysholm knee joint score, knee extension peak torque, and knee flexion peak torque of both groups were improved compared to before training (P<0.05);there were significant difference in Lysholm knee joint score, knee extension peak torque, and knee flexion peak torque between two groups(P<0.05).
CONCLUSION:The application of virtual reality technology combined with isokinetic muscle strength training could promote recovery of knee joint function and enhance muscle strength in patients after ACL reconstruction surgery in further.